Release notes
Find out what’s changed in each version of the Epic Games Launcher, starting with the latest.
Version 0.102.0
- Update
A list view is now offered in the Unreal Engine module dialogs.
Downloads will now wait for the network to become available instead of failing.
The launcher will now check for game updates when you press Play and when a game closes.
- Bug fix
Game updates failed when files were set to read-only.
A preload that had not yet opened was shown as incompatible in the Library instead of as a pre-order.
The Store showed a blank page when switching tabs.
Version 0.101.0
- Update
A select-all toggle is now available for add-ons in the install options.
A spinner will now appear in the corner of the Store and Fab pages while the pages load.
- Bug fix
The Play button in the Library used to differ in width between games.
The close button was sometimes hard to reach from the corner of a maximized window.
Version 0.100.0
- Update
When uninstalling the launcher, you will now be prompted to keep your installed games on your machine.
- Bug fix
There were occasions when the launcher window became impossible to drag.
The Store, Fab, friends, and chat panels could have appeared blank.
Version 0.99.0
- Update
Download progress in the bottom bar will now update more smoothly.
Arabic is now offered as a language option and selected automatically when the system language is set to Arabic.
- Bug fix
Unreal Engine projects stored in certain folders occasionally couldn’t be found.
Version 0.98.1
- Bug fix
Your signed-in session could have been lost at startup if you had no network connection.
Version 0.98.0
- Update
For supported games, optional install components will now be shown in the Manage dialog.
The self-update screen will now show the actual download progress.
- Bug fix
The Store, Fab, and Social Panel could have appeared on top of the self-update screen.
Version 0.97.0
- Update
The Library will now inform the user when a game is busy installing any required packages.
- Bug fix
The back and forward buttons in the Library behaved incorrectly.
Unreal Engine .uproject files could have been associated incorrectly.
Installed engines occasionally failed to register properly.
Version 0.96.1
- Bug fix
The Restart and Update button could have failed the first time you clicked it.
Version 0.96.0
- Update
Games that were acquired via preloading (originally had an encrypted build) can now be installed and played with no issues.
In the event that a feedback report from a user is too large to send, the launcher will inform the user instead of reporting a network error.
- Bug fix
Some games showed the wrong artwork in the Library.
Scheduled download time fields were hidden in Settings.
Certain pages on the Store tab occasionally showed a black screen on Linux.
Version 0.95.2
- Bug fix
After migrating to the new launcher from the legacy Epic Games launcher, sign-in could have failed.