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Release notes

Find out what’s changed in each version of the Epic Games Launcher, starting with the latest.

October 2026

  • 0.102.0
  • 0.101.0
  • 0.100.0
  • 0.99.0
  • 0.98.1
  • 0.98.0
  • 0.97.0
  • 0.96.1
  • 0.96.0
  • 0.95.2
  1. Version 0.102.0Oct 23, 2026

    • Update

      A list view is now offered in the Unreal Engine module dialogs.

    • Downloads will now wait for the network to become available instead of failing.

    • The launcher will now check for game updates when you press Play and when a game closes.

    • Bug fix

      Game updates failed when files were set to read-only.

    • A preload that had not yet opened was shown as incompatible in the Library instead of as a pre-order.

    • The Store showed a blank page when switching tabs.

  2. Version 0.101.0Oct 22, 2026

    • Update

      A select-all toggle is now available for add-ons in the install options.

    • A spinner will now appear in the corner of the Store and Fab pages while the pages load.

    • Bug fix

      The Play button in the Library used to differ in width between games.

    • The close button was sometimes hard to reach from the corner of a maximized window.

  3. Version 0.100.0Oct 21, 2026

    • Update

      When uninstalling the launcher, you will now be prompted to keep your installed games on your machine.

    • Bug fix

      There were occasions when the launcher window became impossible to drag.

    • The Store, Fab, friends, and chat panels could have appeared blank.

  4. Version 0.99.0Oct 20, 2026

    • Update

      Download progress in the bottom bar will now update more smoothly.

    • Arabic is now offered as a language option and selected automatically when the system language is set to Arabic.

    • Bug fix

      Unreal Engine projects stored in certain folders occasionally couldn’t be found.

  5. Version 0.98.1Oct 19, 2026

    • Bug fix

      Your signed-in session could have been lost at startup if you had no network connection.

  6. Version 0.98.0Oct 16, 2026

    • Update

      For supported games, optional install components will now be shown in the Manage dialog.

    • The self-update screen will now show the actual download progress.

    • Bug fix

      The Store, Fab, and Social Panel could have appeared on top of the self-update screen.

  7. Version 0.97.0Oct 15, 2026

    • Update

      The Library will now inform the user when a game is busy installing any required packages.

    • Bug fix

      The back and forward buttons in the Library behaved incorrectly.

    • Unreal Engine .uproject files could have been associated incorrectly.

    • Installed engines occasionally failed to register properly.

  8. Version 0.96.1Oct 15, 2026

    • Bug fix

      The Restart and Update button could have failed the first time you clicked it.

  9. Version 0.96.0Oct 14, 2026

    • Update

      Games that were acquired via preloading (originally had an encrypted build) can now be installed and played with no issues.

    • In the event that a feedback report from a user is too large to send, the launcher will inform the user instead of reporting a network error.

    • Bug fix

      Some games showed the wrong artwork in the Library.

    • Scheduled download time fields were hidden in Settings.

    • Certain pages on the Store tab occasionally showed a black screen on Linux.

  10. Version 0.95.2Oct 14, 2026

    • Bug fix

      After migrating to the new launcher from the legacy Epic Games launcher, sign-in could have failed.

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© 2026 Epic Games, Inc. All rights reserved. Epic, Epic Games, the Epic Games logo, and Epic Games Launcher are trademarks or registered trademarks of Epic Games, Inc. in the USA and elsewhere.

Third-party legal notices

The Epic Games Launcher includes open-source software by other authors. Their copyright notices and license terms are in the launcher under Settings > About > Third-party notices, or in ThirdPartyNotices.txt in the resources folder of the launcher's installation.

*Average of 5 tests on each of 13 machines, excluding the 3 lowest-end machines tested. Testing conducted in October 2026 by Keywords Studios, an independent third party commissioned by Epic. Individual results will vary.